Ubisoft introduces ‘Ghostwriter’ AI tool for automatic video game dialogue creation
Ubisoft has introduced a new machine learning tool called Ghostwriter to help game writers generate background chatter, also known as “barks” in open-world games. Writing each bark individually is a time-consuming and detailed task that can distract writers from working on other important aspects of game development such as characters, narrative, and cutscenes.
How Ghostwriter Works
Ghostwriter generates first drafts of barks by allowing narrative writers to input the character and type of interaction they want to create. The tool then produces variations of the dialogue with slightly different options for writers to review. As the writers make edits to the drafts, the Ghostwriter updates, creating more tailored options. The tool was created to help game writers complete repetitive tasks quickly and effectively, giving them more time and freedom to work on other important aspects of game development.
Benefits of Using Ghostwriter
Ubisoft touts Ghostwriter as an “AI” tool, but its main goal is to save game writers time and effort. By automating the creation of barks, game writers can focus on building more detailed and engaging gaming worlds to explore. This can lead to more immersive and interactive open-world games that players will enjoy.
Challenges to Implementing Ghostwriter
The biggest challenge in implementing Ghostwriter is integrating the tool into game production. However, Ubisoft has created a back-end tool called Ernestine to help facilitate this process. Ernestine enables anyone to create new machine-learning models in Ghostwriter, making it easier to integrate the tool into game development.
Overall, Ghostwriter is an exciting new tool that could significantly improve the efficiency of game writing in open-world games. By automating the creation of barks, game writers can focus on other important aspects of game development, ultimately leading to more immersive and engaging gaming experiences for players. While integrating the tool into game production may pose some challenges, Ernestine can help overcome these obstacles and ensure the successful implementation of Ghostwriter.
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