Riot Games Implements Most, But Not All, Proposed Changes in League of Legends Patch 13.1B

Riot Games Implements Most, But Not All, Proposed Changes in League of Legends Patch 13.1B

Riot Games Implements Most, But Not All, Proposed Changes in League of Legends Patch 13.1B

Riot Games has released the new League patch 13.1b to live servers, although not all changes have been implemented. The update will be available on January 25th, but some changes that were announced in patch 13.2 preview will be delayed and broken down into three hotfix micro patches which will be added in the following days. The long-awaited Ahri’s ASU, however, will be pushed back to Patch 13.3, which means it’s coming in early February.

Riot Games Implements Most, But Not All, Proposed Changes in League of Legends Patch 13.1B

The new patch brings some major meta-shifting changes, with all the fighter items and ADCs buffs coming in the patch. ADCs will get stronger earlier on, with the main buffs for this class of champions coming from the required crit chance for Infinity Edge and Navori Quickblade. This will ensure a faster mid-game spike and higher chances of taking over games from that point onward. Additionally, ADCs will be harder to take down since now most ADCs will likely run Overheal or Triumph instead of Presence of Mind thanks to the additional mana buffs.

Fighters will have to choose between ability haste or durability for second-item choices. The recently announced fighter item changes will heavily shift the power spike of this class of champions going forward. Omnivamp has been removed and the defensive items will no longer grant ability haste. Instead, this stat has been moved over to the mythic items or third items options like Ravenous Hydra. This will make fighters easier to kill in the mid-game and not allow them to be as strong.

The patch also includes more Grevious Wounds, which will now apply a 40% healing reduction at all times, without any needed condition or special effect. This, paired with the lower healing in the game, should heavily nerf champions that sustain a lot over time. We might see the return of more burst-oriented over sustain-based champions, but it will highly depend on which champions will be stronger, given that many from the previous meta are getting nerfed.

In addition to these changes, there are also significant buffs to Lillia and Orianna. Both of them have gotten a lot more damage which might push them back into the meta. In particular, Lillia is the one to look out for the most: with many junglers getting hit directly or indirectly, she might rise as a new pick.

Overall, the new patch brings some major changes that will shake up the current meta, and players will have to adapt and adjust their playstyle accordingly. It will be interesting to see how the changes affect the balance of the game and which champions will rise to the top.

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