Diablo 4’s Beta Dungeon Problem, A big Problem for Blizzard

Diablo 4’s Beta Dungeon Problem, A big Problem for Blizzard

Diablo 4’s Beta Dungeon Problem, A big Problem for Blizzard

Diablo 4

Diablo 4 is getting more and more fame in the gaming world and is a huge hit. Within the two beta weekends after being released by Blizzard Entertainment, more than one million players reached level 20. The overall performance of the Diablo 4 beta has been positive. But some issues in the game are becoming the issue of serious concern. The game has granted access to a sizeable chunk of the game. Not that the game area has expanded, but players are showing concern about repetitive dungeon structure.   

In the first act of the game, you are allowed to get up to level 25. And according to the reports and reviews from the players, all the functionings of the game like the core components’ look, sound, and feel are the best they can get. But the Dungeon structure is a different story. 

Until it’s not fixed by Blizzard Entertainment, Dungeons appears to be the weakest point of the game. Going inside a dungeon for the first time is interesting, but after that, all things become too predictable. The basic layout of the dungeon can be predicted easily which makes it no different from repeating the same process over and over. The objective of the dungeon consistently halts progress, leading to repetitive and frustrating backtracking. Dungeons are one of the main parts of the gameplay and are most important as all the players choose dungeons to have fun in the game. But the issue in the Dungeon in Diablo 4, might affect the foundation of the entire game. We hope the developers will pay attention to it and improve the dungeon structure as soon as possible. 

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